Always nice to play a little chess. The UI looks aaalright, just that if you're gonna make chess, please don't highlight all possible moves, just the legal ones. Playing Bullet versus myself went quite well, and the controls are just like any other chess game. I like it.
Thanks for the feedback, and for actually playing a round! Incorporating deeper checks was out of scope for this demo, but I'd like if I said the temptation wasn't there lol.
Your idea for a development project is quite interesting, I like the adventurous spirit. This demo can go a long way, though, if you're not planning to make your own Stockfish (StockFurl?) or something else really interesting then i wouldn't see much of a reason to go further with it
Yeah I agree, as a jumping off point for something a bit more unique it was fun, but it'd be better to move the learnings over to something new. Really appreciate the input and the encouragement.
Your chess works correctly, except for the cases specified in the description of the game. When I saw the brief description, I first wondered how playing chess would help me master the "Model-View-Controller"? It was only after a while that I realized that the exercise was development and not the process of playing the game:)
Haha yeah, I was trying to learn how to separate the state (data) of the game from the visual representation of it. This lets me run simulations on pure data (for AI, etc.), or maybe swap out the front end if I wanted to use a different renderer. Thanks for checking it out!
← Return to game
Comments
Log in with itch.io to leave a comment.
Always nice to play a little chess.
The UI looks aaalright, just that if you're gonna make chess, please don't highlight all possible moves, just the legal ones.
Playing Bullet versus myself went quite well, and the controls are just like any other chess game. I like it.
Thanks for the feedback, and for actually playing a round! Incorporating deeper checks was out of scope for this demo, but I'd like if I said the temptation wasn't there lol.
Your idea for a development project is quite interesting, I like the adventurous spirit. This demo can go a long way, though, if you're not planning to make your own Stockfish (StockFurl?) or something else really interesting then i wouldn't see much of a reason to go further with it
Yeah I agree, as a jumping off point for something a bit more unique it was fun, but it'd be better to move the learnings over to something new. Really appreciate the input and the encouragement.
Your chess works correctly, except for the cases specified in the description of the game. When I saw the brief description, I first wondered how playing chess would help me master the "Model-View-Controller"? It was only after a while that I realized that the exercise was development and not the process of playing the game:)
Haha yeah, I was trying to learn how to separate the state (data) of the game from the visual representation of it. This lets me run simulations on pure data (for AI, etc.), or maybe swap out the front end if I wanted to use a different renderer. Thanks for checking it out!